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Publications
設楽明寿, 鈴木一平, 田中沙紀子, 菅野裕介, 落合陽一. 複数人のろう者による手話会話の生配信に関する事例報告:xDiversityスピンオフ・シンポジウム企画xTalk. 情報処理学会研究報告アクセシビリティ(AAC), 2024-AAC-24(21)/pp.1-6, 2024,
Wataru Kawabe, Yuri Nakao, Akihisa Shitara, Yusuke Sugano. Technical Understanding from Interactive Machine Learning Experience: a Study Through a Public Event for Science Museum Visitors, Interacting with Computers, 2024, iwae007.
Xanat Vargas Meza, R. Shizuko Hayashi-Simpliciano, Takumi Yokoyama, Chieko Nishimura, Ryohei Nishida & Yoichi Ochiai. YouTube Itak: a description of Ainu-related videos. Humanit Soc Sci Commun 10, 825 (2023).
Vargas Meza X, Park HW. Information Circulation Among Spanish-Speaking and Caribbean Communities Related to COVID-19: Social Media–Based Multidimensional Analysis. J Med Internet Res 2023;25:e42669
doi: 10.2196/42669
丹羽遼吾, 伏見龍樹, 山本健太, 落合陽一. Event-based Visual Microphone: Non-contact Vibration Sensing using Event Camera. 日本音響学会第 150 回 (2023 年秋季) 研究発表会, 2023.
Shieru Suzuki, Kazuma Aoyama, Ryosei Kojima, Kazuya Izumi, Tatsuki Fushimi, and Yoichi Ochiai. 2023. ExudedVestibule: Enhancing Mid-air Haptics through Galvanic Vestibular Stimulation. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters (SIGGRAPH ’23 Posters), August 06–10, 2023, Los Angeles, CA, USA. ACM, New York, NY, USA 2 Pages.
DOI: https://doi.org/10.1145/3588028.3603648
Kengo Tanaka, Tastuki Fushimi, Ayaka Tsutsui, and Yoichi Ochiai. 2023. Text to Haptics: Method and Case Studies of Designing Tactile Graphics for Inclusive Tactile Picture Books by Digital Fabrication and Generative AI. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Labs (SIGGRAPH ’23 Labs), August 06–10, 2023, Los Angeles, CA, USA. ACM, New York, NY, USA 2 Pages.
Tomoya Matsumura, Yoichi Ochiai. (2023). A Comparison of Digital Libraries for the Visually Impaired in the United States and Japan. In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2023 Posters. HCII 2023. Communications in Computer and Information Science, vol 1833. Springer, Cham.
Kazuya Izumi, Shieru Suzuki, Ryogo Niwa, Atsushi Shinoda, Ryo Iijima, Ryosuke Hyakuta and Yoichi Ochiai. (2023). A Preliminary Study on Eye Contact Framework Toward Improving Gaze Awareness in Video Conferences. In: Kurosu, M., Hashizume, A. (eds) Human-Computer Interaction. HCII 2023. Lecture Notes in Computer Science, vol 14011. Springer, Cham.
Ryo Iijima, Akihisa Shitara, Yoichi Ochiai. Designing Gestures for Digital Musical Instruments: Gesture Elicitation Study with Deaf and Hard of Hearing People. In Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, October 2022, Athens Greece. Article No.18. 8 pages.
Li J, Yang Y, Zhang Z, Yoshida N, Xanat VM and Ochiai Y (2022) Psychological distance and user engagement in online exhibitions: Visualization of moiré patterns based on electroencephalography signals. Front. Psychol. 13:954803.
Chieko Nishimura, Naruya Kondo, Takahito Murakami, Maya Torii, Ryogo Niwa, Yoichi Ochiai . (2022). How See the Colorful Scenery?: The Color-Centered Descriptive Text Generation for the Visually Impaired in Japan. In: Stephanidis, C., Antona, M., Ntoa, S. (eds) HCI International 2022 Posters. HCII 2022. Communications in Computer and Information Science, vol 1580. Springer, Cham.
Jingjing Li, Ye Yang, Zhexin Zhang, Yinan Zhao, Vargas Meza Xanat, Yoichi Ochiai . (2022). Visualizing the Electroencephalography Signal Discrepancy When Maintaining Social Distancing: EEG-Based Interactive Moiré Patterns. In: Soares, M.M., Rosenzweig, E., Marcus, A. (eds) Design, User Experience, and Usability: Design for Emotion, Well-being and Health, Learning, and Culture. HCII 2022. Lecture Notes in Computer Science, vol 13322. Springer, Cham.
Jingjing Li, Chengbo Sun, Vargas Meza Xanat, Yoichi Ochiai. (2022). Electroencephalography and Self-assessment Evaluation of Engagement with Online Exhibitions: Case Study of Google Arts and Culture. In: Rauterberg, M. (eds) Culture and Computing. HCII 2022. Lecture Notes in Computer Science, vol 13324. Springer, Cham.
Masaaki Sadasue, Ippei Suzuki, Kosaku Namikawa, Kengo Tanaka, Chieko Nishimura, Masaki Okamura, Yoichi Ochiai. (2022). Development and Evaluation of Systems to Enjoy a Wedding Reception for People with Low Vision. In: Stephanidis, C., Antona, M., Ntoa, S. (eds) HCI International 2022 Posters. HCII 2022. Communications in Computer and Information Science, vol 1580. Springer, Cham.
Ippei Suzuki, Yuta Itoh, Yoichi Ochiai. (2022). Retinal Viewfinder: Preliminary Study of Retinal Projection-Based Electric Viewfinder for Camera Devices. In: Kurosu, M. (eds) Human-Computer Interaction. Technological Innovation. HCII 2022. Lecture Notes in Computer Science, vol 13303. Springer, Cham.
Zhexin Zhang, Jun-Li Lu, Yoichi Ochiai. (2022). Indoor Auto-Navigate System for Electric Wheelchairs in a Nursing Home. In: Antona, M., Stephanidis, C. (eds) Universal Access in Human-Computer Interaction. Novel Design Approaches and Technologies. HCII 2022. Lecture Notes in Computer Science, vol 13308. Springer, Cham.
Ippei Suzuki, Kenta Yamamoto, Akihisa Shitara, Ryosuke Hyakuta, Ryo Iijima, Yoichi Ochiai. (2022). See-Through Captions in a Museum Guided Tour: Exploring Museum Guided Tour for Deaf and Hard-of-Hearing People with Real-Time Captioning on Transparent Display. In: Miesenberger, K., Kouroupetroglou, G., Mavrou, K., Manduchi, R., Covarrubias Rodriguez, M., Penáz, P. (eds) Computers Helping People with Special Needs. ICCHP-AAATE 2022. Lecture Notes in Computer Science, vol 13341. Springer, Cham.
Ryo Iijima, Akihisa Shitara, Sayan Sarcar, and Yoichi Ochiai. 2021. Smartphone Drum: Gesture-based Digital Musical Instruments Application for Deaf and Hard of Hearing People. In Symposium on Spatial User Interaction (SUI ’21). Association for Computing Machinery, New York, NY, USA, 2 pages.
Ryo Iijima, Akihisa Shitara, Sayan Sarcar, and Yoichi Ochiai. 2021. Word Cloud for Meeting: A Visualization System for DHH People in Online Meetings. In The 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’21), October 18–22, 2021, Virtual Event, USA. ACM, New York, NY, USA, 4 pages.
Kenta Yamamoto, Ippei Suzuki, Akihisa Shitara, and Yoichi Ochiai. 2021. See-Through Captions: Real-Time Captioning on Transparent Display for Deaf and Hard-of-Hearing People. In arXiv e-prints. 5 pages.
Kenta Yamamoto, Ippei Suzuki, Akihisa Shitara, and Yoichi Ochiai. 2021. See-Through Captions: Real-Time Captioning on Transparent Display for Deaf and Hard-of-Hearing People. In The 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’21). Association for Computing Machinery, New York, NY, USA, Article 86, 1–4.
Hiroyuki Osone, Jun-Li Lu, and Yoichi Ochiai. 2021. BunCho: AI Supported Story Co-Creation via Unsupervised Multitask Learning to Increase Writers’ Creativity in Japanese. In CHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI ’21 Extended Abstracts), May 8–13, 2021, Yokohama, Japan. ACM, New York, NY, USA, 10 pages.
Masaaki Sadasue, Daichi Tagami, Sayan Sarcar, Yoichi Ochiai. (2021) Blind-Badminton. In: Antona M., Stephanidis C. (eds) Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments. HCII 2021. Lecture Notes in Computer Science, vol 12769. Springer, Cham.
Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, Yoichi Ochiai. (2021). Discussion of Intelligent Electric Wheelchairs for Caregivers and Care Recipients. In: Krömker, H. (eds) HCI in Mobility, Transport, and Automotive Systems. HCII 2021. Lecture Notes in Computer Science(), vol 12791. Springer, Cham.
Zhexin Zhang, Jun-Li Lu, Yoichi Ochiai. (2021). A Customized VR Rendering with Neural-Network Generated Frames for Reducing VR Dizziness. In: Stephanidis, C., Antona, M., Ntoa, S. (eds) HCI International 2021 – Posters. HCII 2021. Communications in Computer and Information Science, vol 1420. Springer, Cham.
Jun-Li Lu, Hiroyuki Osone, Akihisa Shitara, Ryo Iijima, Bektur Ryskeldiev, Sayan Sarcar, Yoichi Ochiai. (2021). Personalized Navigation that Links Speaker’s Ambiguous Descriptions to Indoor Objects for Low Vision People. In: Antona, M., Stephanidis, C. (eds) Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments. HCII 2021. Lecture Notes in Computer Science(), vol 12769. Springer, Cham.
Bektur Ryskeldiev, Yoichi Ochiai, Koki Kusano, Jie Li, Yamen Saraiji, Kai Kunze, Mark Billinghurst, Suranga Nanayakkara, Yusuke Sugano, Tatsuya Honda. Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media. CHI ’21 Extended Abstracts: CHI Conference on Human Factors in Computing Systems Extended Abstracts, Yokohama, Japan, May 2021, Article 78, 4 pages.
Yuri Nakao, and Yusuke Sugano. Use of Machine Learning by Non-Expert DHH People: Technological Understanding and Sound Perception. In Proc. 11th Nordic Conference on Human-Computer Interaction, Shaping Experiences, Shaping Society, October 2020, Article No.: 82 Pages 1–12.
Kotaro Oomori, Akihisa Shitara, Tatsuya Minagawa, Sayan Sarcar, and Yoichi Ochiai. A Preliminary Study on Understanding Voice-only Online Meetings Using Emoji-based Captioning for Deaf or Hard of Hearing Users. In The 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’20).
Tatsuya Ishibashi, Yuri Nakao, and Yusuke Sugano. Investigating audio data visualization for interactive sound recognition. in Proc. 25th International Conference on Intelligent User Interfaces (IUI 2020).
Anna Vasilchenko, Jie Li, Bektur Ryskeldiev, Sayan Sarcar, Yoichi Ochiai, Kai Kunze, and Iulian Radu. Collaborative Learning and Co-Creation in XR. In Proc. of ACM CHI Extended Abstracts, 2020, pp. 1–4.
Jens Herder, Nico Brettschneider, Jeroen de Mooij, and Bektur Ryskeldiev. Avatars for Co-located Collaborations in HMD-based Virtual Environments. In Proc. of IEEE Conf. on Virtual Reality and 3D User Interfaces (IEEE VR), 2019, pp. 968–969.
Ryota Kawamura, Kazuki Takazawa, Kenta Yamamoto, and Yoichi Ochiai. (2019). Design Method of 3D-Printable Ergonomically Personalized Stabilizer. In: Duffy, V. (eds) Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Body and Motion. HCII 2019. Lecture Notes in Computer Science(), vol 11581. Springer, Cham.
Ken Eendo. Ototake Project: a Case Report of Walking Training of a Patient with Congenital Limb Deficiency using Robotic Prosthetic Knee Joints. International Society for prosthetics and Orthotics 17th World congress. Kobe Conventional Center, Japan.
Yaohao Chen, Junjian Zhang, Yizhi Zhang, and Yoichi Ochiai. (2019). LipSpeaker: Helping Acquired Voice Disorders People Speak Again. In: Stephanidis, C., Antona, M. (eds) HCI International 2019 – Late Breaking Posters. HCII 2019. Communications in Computer and Information Science, vol 1088. Springer, Cham.
Takahito Aoto, Yuta Itoh, Kazuki Otao, Kazuki Takazawa, and Yoichi Ochiai. A Design for Optical Cloaking Display. Proceedings of SIGGRAPH ’19 Emerging Technologies., ACM, New York, NY, USA, 2 pages, 2019.
落合陽一. 面対称光学系を用いたHMDの開発. 日本光学会,第68回研究会『AR/VR最新技術動向と今後の展望』,2 pages, 2019.
Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, and Yoichi Ochiai. Discussion of Intelligent Electric Wheelchairs for Caregivers and Care Recipients. ArXiv e-prints. 13 pages.
Natsumi Kato, Hiroyuki Osone, Kotaro Oomori, Chun Wei Ooi, and Yoichi Ochiai. 2019. GANs-based Clothes Design : Pattern Maker Is All You Need to Design Clothing. In Proceedings of the 10th Augmented Human International Conference (AH ’19). ACM, New York, NY, USA.
Chun Wei Ooi, Naoya Muramatsu, and Yoichi Ochiai. 2018. Eholo glass: Electroholography glass. A lensless approach to holographic augmented reality near-eye display. In SIGGRAPH Asia 2018 Technical Briefs (SA ’18 Technical Briefs ). ACM, New York, NY, USA.
Shingo Uzawa, Toshiharu Igarashi, Kazuki Takazawa, Nozomi Magome, and Yoichi Ochiai. 2018. Novel structure using quasirigid folding of voxel in Ron Resch pattern. In SIGGRAPH Asia 2018 Posters (SA ’18). ACM, New York, NY, USA.
Miyu Iwafune, Taisuke Ohshima, and Yoichi Ochiai. 2018. Coded Skeleton: Shape Changing User Interface with Mechanical Metamaterial. In SIGGRAPH Asia 2018 Technical Briefs (SA ’18). ACM, New York, NY, USA.
Yuta Itoh, Kenta Yamamoto, and Yoichi Ochiai. 2018. Retinal HDR: HDR image projection method onto retina. ACM SIGGRAPH Asia 2018 Posters (SA ’18). ACM, New York, NY, USA.
Yutaro Miyauchi, Yusuke Sugano, and Yasuyuki Matsushita. 2018. Shape-conditioned Image Generation by Learning Latent Appearance Representation from Unpaired Data. Asian Conference on Computer Vision (ACCV).
Bektur Ryskeldiev, Toshiharu Igarashi, Junjian Zhang, Yoichi Ochiai, Michael Cohen, and Jens Herder. 2018. Spotility: Crowdsourced Telepresence for Social and Collaborative Experiences in Mobile Mixed Reality. In Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW ’18). ACM, New York, NY, USA, 373-376.
Tatsuya Ishibashi, Yusuke Sugano, and Yasuyuki Matsushita. 2018. Gaze-guided Image Classification for Reflecting Perceptual Class Ambiguity. In The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings (UIST ’18 Adjunct). ACM, New York, NY, USA, 26-28.
Satoshi Hashizume, Akira Ishii, Kenta Suzuki, Kazuki Takazawa, and Yoichi Ochiai. 2018. Trans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation. In The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings (UIST ’18 Adjunct). ACM, New York, NY, USA, 66-68.
Bektur Ryskeldiev, Michael Cohen, Jens Herder, and Yoichi Ochiai. 2018. Reactspace: Spatial-aware user interactions for collocated social livestreaming experiences. In IEEE International Conference on Systems, Man, and Cybernetics (IEEE SMC ’18). pp.724-728.
Kazuki Otao, Yuta Itoh, Kazuki Takazawa, Hiroyuki Osone, and Yoichi Ochiai. 2018. Transmissive mirror device based near-eye displays with wide field of view. In ACM SIGGRAPH 2018 Emerging Technologies (SIGGRAPH ’18). ACM, New York, NY, USA, Article 20, 2 pages.
Kenta Yamamoto, Kotaro Omomo, Kazuki Takazawa, and Yoichi Ochiai. 2018. Solar projector. In ACM SIGGRAPH 2018 Posters (SIGGRAPH ’18). ACM, New York, NY, USA, Article 49, 2 pages.
Yoichi Ochiai, Kazuki Otao, Yuta Itoh, Shouki Imai, Kazuki Takazawa, Hiroyuki Osone, Atsushi Mori, and Ippei Suzuki. 2018. Make your own retinal projector: retinal near-eye displays via metamaterials. In ACM SIGGRAPH 2018 Emerging Technologies (SIGGRAPH ’18). ACM, New York, NY, USA, Article 13, 2 pages.
Yoichi Ochiai, Kazuki Otao, Yuta Itoh, Shouki Imai, Kazuki Takazawa, Hiroyuki Osone, Atsushi Mori, and Ippei Suzuki. 2018. Make your own retinal projector: retinal near-eye displays via metamaterials. In ACM SIGGRAPH 2018 Posters (SIGGRAPH ’18). ACM, New York, NY, USA, Article 48, 2 pages.
Kohei Ogawa, Kengo Tanaka, Tatsuya Minagawa, and Yoichi Ochiai. 2018. Design method of digitally fabricated spring glass pen. In ACM SIGGRAPH 2018 Posters (SIGGRAPH ’18). ACM, New York, NY, USA, Article 6, 2 pages.
Kengo Tanaka, Kohei Ogawa, Tatsuya Minagawa, and Yoichi Ochiai. 2018. Design method of digitally fabricated spring glass pen. In ACM SIGGRAPH 2018 Studio (SIGGRAPH ’18). ACM, New York, NY, USA, Article 3, 2 pages.
Ayaka Ebisu, Satoshi Hashizume, and Yoichi Ochiai. 2018. Building a feedback loop between electrical stimulation and percussion learning. In ACM SIGGRAPH 2018 Studio (SIGGRAPH ’18). ACM, New York, NY, USA, Article 1, 2 pages.
Kenta Yamamoto, Riku Iwasaki, Tatsuya Minagawa, Ryota Kawamura, Bektur Ryskeldiev, and Yoichi Ochiai. 2018. BOLCOF: base optimization for middle layer completion of 3D-printed objects without failure. In ACM SIGGRAPH 2018 Posters (SIGGRAPH ’18). ACM, New York, NY, USA, Article 57, 2 pages.
Amy Koike, Kazuki Takazawa, Satoshi Hashizume, Mose Sakashita, Daitetsu Sato, and Yoichi Ochiai. 2018 Redesign of Cartesian Diver for Underwater Expression Combining Dynamic Fabrication with Non-contact Manipulation. In: Stephanidis C. (eds) HCI International 2018 – Posters’ Extended Abstracts. HCI 2018. Communications in Computer and Information Science, vol 850. Springer, Cham.
Satoshi Hashizume, Shinji Sakamoto, Kenta Suzuki, and Yoichi Ochiai. 2018. LIVEJACKET: Wearable Music Experience Device with Multiple Speakers. In: Streitz N., Konomi S. (eds) Distributed, Ambient and Pervasive Interactions: Understanding Humans. DAPI 2018. Lecture Notes in Computer Science, vol 10921. Springer, Cham.
宮内 佑多朗, 鮫島 正樹, 菅野 裕介, 松下 康之. 2018. 法線と見えの分離再構成による形状制約付き敵対的画像生成ネットワーク. 研究報告コンピュータビジョンとイメージメディア(CVIM).
Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, Ryuichiro Sasaki, and Yoichi Ochiai. 2018. Telewheelchair: the Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence. In Proceedings of the 9th Augmented Human International Conference (AH ’18). ACM, New York, NY, USA, Article 7, 9 pages.
Ryota Kawamura, Kazuki Takazawa, Riku Iwasaki, Kenta Yamamoto, and Yoichi Ochiai. 2018. Exo-Balancer: Design Method of Personalized Stabilizers for Shooting Actions. In Proceedings of the 9th Augmented Human International Conference (AH ’18). ACM, New York, NY, USA, Article 32, 2 pages.
Bektur Ryskeldiev, Yoichi Ochiai, Michael Cohen, and Jens Herder. 2018. Distributed Metaverse: Creating Decentralized Blockchain-based Model for Peer-to-peer Sharing of Virtual Spaces for Mixed Reality Applications. In Proceedings of the 9th Augmented Human International Conference (AH ’18). ACM, New York, NY, USA, Article 39, 3 pages.
Kazuki Otao, Yuta Itoh, Kazuki Takazawa, Hiroyuki Osone, and Yoichi Ochiai. 2018. Air Mounted Eyepiece: Optical See-Through HMD Design with Aerial Optical Functions. In Proceedings of the 9th Augmented Human International Conference (AH ’18). ACM, New York, NY, USA, Article 1, 7 pages.